Statues of Hauregard Tomb

Render_From_SP_01

Render_From_SP_01

Render_From_SP_02

Render_From_SP_02

Render_From_SP_03

Render_From_SP_03

Render_From_SP_04

Render_From_SP_04

Zbrush_Shot_01

Zbrush_Shot_01

Zbrush_Shot_02

Zbrush_Shot_02

Zbrush_Shot_03

Zbrush_Shot_03

Zbrush_Shot_04

Zbrush_Shot_04

Ref

Ref

During our work on a tomb called "D Hauregard," we completed the high-poly models for four statues. Subsequently, we experimented with Substance Painter to apply basic textures and conducted test renders.